Refactor the game flow and support splits
Behaves more like a client/server, rather than just taking a decision function. The CLI logic is more complex now, but the game is more flexible and and support splits (basically branching the hand off)
This commit is contained in:
parent
cb70077f5a
commit
69a4239f90
8 changed files with 820 additions and 334 deletions
|
|
@ -1,3 +1,4 @@
|
|||
pub mod card;
|
||||
pub mod error;
|
||||
pub mod game;
|
||||
pub mod hand;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue