Refactor the game flow and support splits
Behaves more like a client/server, rather than just taking a decision function. The CLI logic is more complex now, but the game is more flexible and and support splits (basically branching the hand off)
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8 changed files with 820 additions and 334 deletions
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Cargo.lock
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@ -52,6 +52,12 @@ dependencies = [
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"windows-sys 0.59.0",
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]
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[[package]]
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name = "anyhow"
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version = "1.0.98"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e16d2d3311acee920a9eb8d33b8cbc1787ce4a264e85f964c2404b969bdcd487"
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[[package]]
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name = "bitflags"
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version = "2.9.1"
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@ -62,10 +68,12 @@ checksum = "1b8e56985ec62d17e9c1001dc89c88ecd7dc08e47eba5ec7c29c7b5eeecde967"
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name = "blackjack"
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version = "0.1.0"
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dependencies = [
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"anyhow",
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"clap",
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"console",
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"itertools",
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"rand",
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"thiserror",
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]
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[[package]]
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@ -275,6 +283,26 @@ dependencies = [
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"unicode-ident",
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]
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[[package]]
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name = "thiserror"
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version = "2.0.12"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "567b8a2dae586314f7be2a752ec7474332959c6460e02bde30d702a66d488708"
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dependencies = [
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"thiserror-impl",
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]
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[[package]]
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name = "thiserror-impl"
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version = "2.0.12"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "7f7cf42b4507d8ea322120659672cf1b9dbb93f8f2d4ecfd6e51350ff5b17a1d"
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dependencies = [
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"proc-macro2",
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"quote",
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"syn",
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]
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[[package]]
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name = "unicode-ident"
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version = "1.0.18"
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